Page 45 Review by Stephen
More blinding brilliance of the analytical ilk you'd be hard pressed to find in comics or anywhere else outside of Professor Stephen Hawking's brain.
Jason Shiga is the ever-inventive mathematician of comicbook creators responsible for MEANWHILE,
(and EMPIRE STATE), the laminated, all-ages graphic novel equivalent of those Pick-A-Plot novels we all relished in childhood wherein you chose the trajectory of the story by presumptuously making split decisions on the protagonists' behalf, thereby determining which page you jumped to and what happened next.
We have two of those in the form of Sherwin Tija's YOU ARE A CAT and YOU ARE A KITTEN which - do not be deceived! - are far less fluffy than you might suppose. Please don't buy them for young minds to fall foul of: their outlook on life will grow bleaker than an abandoned bus station at half-past two on a frozen Sunday morning.
DEMON is real, honest to goodness comics but comes with the same weather warning: not suitable for kids or indeed your parents unless you want some awkward family conversations.
Jason Shiga, meticulous with detail, is known neither for imprecision nor for being random. He is a logic-driven puzzle-maker and a puzzle-solver, and in DEMON VOL 1 he invited you to solve a seemingly baffling, complex puzzle before his protagonist did. The satisfaction after the final reveal - when you then go back and realise how far from random and watertight it all is - will have you grinning your heads off then evangelical in spreading the word.
In DEMON VOL 2 what is exceptional is the forensic detail with which that protagonist, Jimmy Yee, now sets about considering his condition, experimenting with it (without a care in the world for whomever he expends), analysing his findings, understanding their ramifications then formulating a brutal plan of action.
It is delightfully deadpan and you will laugh your heads off, for our Jimmy Yee is not a very nice man! He is, however, a devoted Dad and since I'm still in two minds as to whether to give the game away in order to get you on board, I highly recommend you read my review of DEMON VOL 1 in which I take you, step by step, through experiencing Jimmy Yee's predicament as he himself discovers it, whilst being equally meticulous in objective observation lest I spoil the plot.
I do not!
Aaaaand I'm not going to here. I can't risk it. I've even been as circumspect as I can be with the interior art, one piece of which contains a piece of information vital for this instalment's massive, startling new reveal and subsequent reversal of Jimmy Yee's goals, but which typically looks merely lobbed in as arbitrary background fluff. I cannot emphasise this enough: nothing about Jason Shiga's writing or drawing is arbitrary.
Indeed its how he chose to represent Jimmy's initial map of a morning visually that make it so... I'm struggling to avoid the word 'genius' but I'll bet you good money that any Mensa results put Shiga at the high end of that category.
Please don't believe that Yee's new-found capabilities are anything as anodyne as invulnerability or immortality. Au contraire, you'll find mortality absolutely integral to everything that occurs.
I can promise you parachuting, Mexican standoffs, suicide, mass murder, custom-built wrist watches so cleverly deployed, tranquiliser darts as a far more effective method of containment than a gunshot to the head and two more volumes to come whose direction I cannot begin to fathom, although I have read the last two pages involving a phone call and a very expensive ice cream.